Star wars galactic battlegrounds download full version


















For instance, the Empire's airbase has a couple of those tie fighter solar panels laying up against an outer walls as if those slacker empire factory workers just leave them laying around like spare wagon wheels.

In the AoE series you could pretty much tell what represents a stable. Finding the Troop Center in GB on the other hand at first may take some study. Better to learn the hot keys, and they're mostly different too. CTRL-F will take you to the food centers. Hint: Buildings for processing resources are color-coded Red for food, blue for carbon, green nova crystals and purple for ore.

The resources used for building are also changed. Instead of gathering wood from trees there's carbon in the ground but sometimes there's trees that give carbon too. For stone to build walls and such you gather ore.

Nova crystals are like gold. Food is food and can be gathered from farms, fishing or from hunting or herding. Nerfs are one sheep-like creature available as a food source. So with this game, it is possible to experience the insult Princess Leia once hurled at Han Solo and be a true "nerf herder. Multiplayer in the AoE game series is so stable and logical that there must not have been any need to change a thing between this game and its predecessors.

Multiplayer worked well over our two-node home LAN. You can choose the number of open slots for human players and the number of computer controlled players. Play a random set-up game or a multiplayer scenario you've devised yourself. You can choose from a multitude of starting set-up combinations, including team play and locking teams to prevent shifting alliances. All of the multiplayer games that this family of Star Wars fans have played, the game has been stable and nimble.

The only crash was probably the fault of one of the computers in use. Hint: Be careful; of the X at the top right. It will exit the game without warning. For internet play, Microsoft's The Zone has an area devoted to the game and during one recent business day there were over players online. Considering their association with movie makers, I'm sure you can imagine the standards that LucasArts has for visuals.

This is nice looking game. Units are crisp, colorful and easily distinguishable from one another. The soundtrack of the game is a high quality reproduction of all the famous John Williams Stars Wars compositions from the "Imperial March" that accompanies the appearance of Darth Vader to the haunting "Duel of Fates" from Episode I. Audio cues for when a unit are built and other events like the death rattle sound when a farm is exhausted are much more than atmospheric.

They are integral to game play. The small handbook covers the basics and gives a good synopsis of all the units. There's also an extensive Star Wars databank with information that goes beyond the game. Learning the game can be accomplished through tutorial campaign a series of scenarios designed expressly for taking the beginning player step-by-step through the simplest commands up to more advanced concepts.

Even experienced AoE players might consider whipping through this one time. There's nothing that improves over the innovative AoE series here. It's basically the same game, except the units fire beam weapons instead of shooting arrows. You can draw a map or generate a random one, and then pit two or more forces against each other in a simple slugfest.

Or create a complex narrative using the extensive built-in trigger language. Complex combinations of conditions and effects can be applied to any of the units in the game.

This feature could double as a novice's introduction to object-orient programming. For a Star Wars fan, this is the ability now to paint on clean canvas with nearly the whole of the Star Wars character and unit pantheon. The ability to set them out on the face of planets in any desired manner and have them react to events you devise can't be beat.

Solid game play of Age of Empires built on the lush story line of the Stars War universe. Browse games Game Portals. Star Wars: Galactic Battlegrounds. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher.

Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots Download Star Wars: Galactic Battlegrounds.

Overview Galactic Battlegrounds GB is the junction of two successful entertainment franchises, one for the PC and one for silver screen. Overall rating: 7.

GameFabrique Developing feels equivalent to well, however obviously you initially need to realize what every specific structure is for. Food is as yet the backbone.

You chase and fish and assemble cultivates precisely as you did in the parent game, all by hand Gungans and Wookies obviously have comparable weight control plans. You in the end produce Jedi Masters in a similar humble style. Among the increments are structures called power centers, which work somewhat like Protoss arches. You can likewise make shield generators that ensure any structures and units inside its glow; the Gungans appreciate the advantage of a versatile generator like that in Episode I, in spite of the fact that the one in the game is carried on the rear of a restless dinosaur that will much of the time move out of position except if requested to stand ground.

Once in a while the combination of styles really works. And to my disappointment, their flickering lightsabers never even deflect bolts of incoming blaster fire. Air units are similarly less powerful than you might expect. In one you also have the privilege of controlling Darth Vader right after the Battle of Yavin. His lines are amusingly cranky. There are flickers of life in Galactic Battlegrounds that suggest the designers may have been on the right track. And even with the occasionally quirky design, there is a good deal of Star Wars and RTS mayhem for all of you Age of Kings aficionados to have fun with.

It is a real time strategy game. Quote saved.



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